How does Unity purchase third-party projects?

Let’s say I made a great project and want it to become part of Unity.
I spent about 30 months on many experiments and got a really high-quality architecture framework and example for this framework.
I am sure my developments could be useful to many people.

Now I would really like my projects to become part of Unity.
What should I do?
Or who should I write to?

Modular Third-Person Shooter Example
The example has a lot of quality code and good ideas.
It also includes a well-designed architecture game framework, addressables source generator and some others.

UIToolkit Theme Styles Sheet
I think my styles look prettier than the standard ones.

Unity very rarely acquires third-party projects, it’s normally only for large features that will improve the engine like TextMesh Pro or ProBuilder. Unity is more likely to buy the studio that made the project rather than just the project as it needs to be maintained. Generally speaking you don’t contact them, they contact you.

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Pretty sure Unity doesn’t integrate asset store projects any more.

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This is sad. Unity could be more open to pull requests.