I am new to unity and I am wondering how sizing. Can someone explain this to me.
So lets start from the beginning. I create a new 2D game. It automatically creates a camera with the scale of 1:1:1 and size of 5. What if I want to develop a game for an iPhone and I want my game to have a resolution to fit my iPhone screen? I want my game to be in 16:9, but the vertical line should be the longer one.
Can someone explain me the general concet of sizing please?
Thanks