Hi.
I am new to both unity and and game development, so I am not sure If I am using the proper terminology but I will try to explain my question as best I can, I started to learn unity aiming to learn how to make 2D games for mobile devices, it has been about a week since I started this hobby, I want as I progress in learning to make simple games so I see my self improving, however, I found myself lost in a certain area which is graphics ( I am not sure if that is its a proper name for my case ), and by that I don’t mean where I am supposed to get them but if they fit or not, so if you can please just direct me to tutorials, documents, courses or anything that discuss the following points in complete details: ( I only want to know about the things that are related to 2D)
- What kind of units does unity use and how does it relate to pixels?
- How can I get to see in unity what will a player see in his phone, is there a setting that will change the game window to show me in the perspective of mobile? and what controls that is it the camera? if so how can I change it dimensions?
- How do I setup the screen resolution and aspect ratio, do I set those in pixels or in unity units?
- I am not sure how to say this one but hope you understand what I mean, does knowing about the previous points suffice to choose proper dimensions for my graphics? I mean will it display properly on the screen ? or there is more to it than that?
Thanks in advance.
PS: if you know of courses about building 2D games I will be really thankful if you post the link, thanks again.