How far ball (cirlce object) roll?

Hello. As you may understand from my question I am a newbie to Unity and developping.

I have a bowl (bowling ball). When I release it from high to rotated platform it colides to the platform and falls to the ground and keep rolling. How can I change that rolling distance? Adding mass won’t do anything. (should do by my logic). Changing gravity will change the speed of fall and I don’t want this. How can I make diffeent kind of circles, spheres to roll different amount of distances?

Still waiting for an answer.