Hello.
In player settings there is “Filter Touches When Obscured” checkbox (Player Settings → Android → Other Settings). I would like to find out how this feature is implemented?
This feature works in my opinion correctly when I test it using app like “Blue Light Filter”, but the problem I have is that my app security team is complaining that this feature is not set in layout file for the view. But as far as I found on other Unity forum thread: “unity does neither use nor support the android layout”.
As described in Android documentation Tapjacking | App quality | Android Developers I suspect that this is done by setting View.setFilterTouchesWhenObscured(true) in the code. How can I verify that in my exported android project?