How hard is it to build for iphone and android

I have an iphone license and was wondering how hard is it to build and target iphone and android. Any answers or comments would be appreciated. I don’t want to purchase android at this point, if it is too much work to target both platforms.

Thanks,

There are very little changes required to recompile between platforms, as Unity has done a good job at generalizing things (So instead of iPhone specific utilities it now is just for android AND iphone).

That’s my experience, anyways. :slight_smile:

I program with PC and Android in mind, and have built it out for both with ZERO changes.

Thanks alot, that is what I wanted to hear! Are you using Android Pro or just Android? I was wondering if it was worth coughing up the extra $$$

I have Android Pro, and feel that with the profiler and other optimizations (asset stripping) it is worth it if you have the money.