How hard is it to put video into unity

I have a question for anyone who may know.

How hard is it to put a video clip into unity which will be exported into a Unity file and published on the Internet ???

Cheers

Hi, it's not hard, the video clip can be used as a texture and must be used like this if you want to show an intro or a cut scene or an ending game, just drag you video to a material and that's all, apply the material to a plane that covers all the screen to show your video.

And take to concern the size and quality of the video for a web game (to the loading stuff, you know if it's to big they took to long for loading and be played).

Good advice above. That said, I've had some problems: Unity doesn't like to import everything. Use the most basic AVI (uncompressed) for fewest headaches. MOV is right out. Otherwise you're dealing with codecs and all that mess. You may need a good video editor and possibly some conversion programs to get it just right.

Once you have it imported to Unity, consider loading it with WWW at runtime rather than packaging it. If packaged will bloat up the size of the initial download. This is especially important if there's a chance the user will never see the video (if it's a cut scene or whatever, that they may never reach).

See here: http://forum.unity3d.com/threads/41966-ogg-video-streaming