How i can create a cube with specific coordenates?

Hi to all,

How I can create a cube, which begins at "point A" and end at "point B "?

Is to create a wake of shooting . THANKS IN ADVANCE!

alt text

Something like this:

public var pA:Vector3;
public var pB:Vector3;

function Start()
{
    // Assuming this is run on a unit cube.
    var between:Vector3 = pB - pA;
    var distance:float = between.magnitude;
    transform.localScale.x = distance;
    transform.position = pA + (between / 2.0);
    transform.LookAt(pB);
}

var MyCube:GameObject; 

function Start() {
Instantiate (MyCube, Vector3(0,0,0), Quaternion.identity); //Change the vector 3 to the position you want.
}

And look at this http://unity3d.com/support/documentation/ScriptReference/Object.Instantiate.html

Maybe take a look at this:

http://answers.unity3d.com/questions/42798/how-to-scale-and-move-a-cuboid-so-that-it-fits-between-two-points