How I can do graphics Better

this my game and i want do she better but dont understand what i need use, shaders, postproccessing https://www.youtube.com/watch?v=6UTpMl_wf4A

you can use post processing effects.

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One thing I’m doing in my game that might look good in your game too- adding noise to your textures. You can get some splotchy texture image from textures.com or make your own. Then, in your drawing app, you can multiply a little bit of that texture over your own texture. It will make your texture look more organic and less “computery.”

In this image, I have my own artwork on the left. In the middle is water-damaged paper. Then you can see the result.

Two things you want to be careful of:

  1. You don’t want the noise to drown-out your art. Adjust the opacity so that it’s subtle.
  2. You don’t want the noise to destroy the illusion of 3D and make your art look flat. If you have art with perspective (Like the big stack of cardboard boxes in one of your scenes) then you will want to make sure the textures are oriented in a way so the perspective looks correct.
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thanks, but it’s simple and ineffective :melting_face:

I think, that good idea, look like Perlin Noise, and Voronoi at topic review alghorithms :thinking:

You can learn VFX as well for particle effects, like smoke fog, :boom: effects, that could add juice to your game.

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Yes, these are indeed very interesting topics, it’s a pity I don’t always find useful lessons, more often I have to look for ready-made solutions on Github :thinking: :melting_face: