Can I know particle lifetime with a Shader Graph? I want to create blast wave, and have distortion shader, but blast wave should lose his distortion with a distance. Just a Time or Time(Sin) wasn`t gave me a result what I need.
Particle System → Renderer Module → Custom Vertex Stream → Set to true
A list should appear under Custom Vertex Stream, press “+” then “agePercent”
In Shaderlab add “Input → Geometry → UV” node
The Blue or “Z” value from “uv2” should contain the age.
If it doesn’t, check the Red or “X” value