hi i have this tree of objects
basically what going on i want when user click element 1
we can access to element 2
i try do this:
void OnClick () {
Debug.Log ("Been Click Close");
target.SetActive(false);
GameObject slider = target.GetComponentInChildren<GameObject>("MainUi/UpperHeader/SliderButton");
slider.SetActive(true);
}
and this
void OnClick () {
Debug.Log ("Been Click Close");
target.SetActive(false);
GameObject slider = GameObject.Find("SliderButton");
slider.SetActive(true);
}
both didn’t work how i can do this