Can send to me a tutorial to how creat maps, houses… and others in Unity 3D?
please, thanks
Can send to me a tutorial to how creat maps, houses… and others in Unity 3D?
please, thanks
Typically, 3-d environments in Unity are created by placing models that have been made in a modeling program such as Blender, Maya, etc. Other elements that can be used include terrain (using the built-in terrain system) and built-in primitives (spheres, boxes, etc.). For collision, sometimes the collision geometry is generated from the models themselves, and sometimes simpler collision primitives (box colliders, etc.) are used instead.
Generally speaking, there’s not any one technique for creating maps/environments in Unity, so I don’t know that you’ll find a tutorial specifically on that subject. However, going through the tutorials that are available on the Unity site (specifically the platformer and FPS tutorials) should give you a pretty good idea of how to go about it (in both tutorials the environments are created using fairly standard techniques).