I don’t need help rotating stuff, but I do want to know why RotateAround is obsolete.
How do you use transform.Rotate to rotate 70 degrees around axis (3,4,5)?
I can do it using math or quaternions, but if Rotate is to replace RotateAround there must be a simple way. I know the not simple way, show me the simple way.
Many thanks
Patrik
Tags: RotateAround