I was wondering if there is a way for each piece to snap to a grid and not freely move. So that if you move the object in the y dimension, it would only move 0.25 units, and have that be the same for x, and z.
Hi again, I recommend just reading this to help you! These are documents provided by Unity, in which it can help with various things from importing items to polishing up your game should have most things you might have questions on.