Hi guys. I’m working on a project for IOS and Android. At one point I have to use Camera.Render()
during an update to refresh the UI. How much of this calls can I make without the visible frame rate drop? Would 60 be too much?
Do you know about any articles about that?
This should work if you’re refreshing the UI, otherwise you might want to look into something else. Use Camera.Render() as a last resort.