How many hours did it take you? [poll]

How many hours did it take you to develop your first Unity title that you were proud to show-off to others?

(By “develop” I mean to include working in Unity or an IDE like Monodevelop or Visual Studio 2010 but exclude creating art or sound assets in tools like Blender, Maya, or Audacity.)

Feel free to plug your title. :slight_smile:

Why exclude anything? All time spent on creating anything necessary to the project is needed, if you want to draw any meaningful conclusions.

So far(not done yet)… about 84 hours. I would say another 100 will finish it. :smile:

melmonkey - I suppose, because that’s the part I’m most interested in. Certainly, if you want to post how long your or art or sound assets took, you, and everyone else, are very welcome to!

killer1390 - You have patience. Can’t wait to see what comes of your radar system and explosions. :slight_smile:

what poll? i don’t see any?!

Not every poll is a multiple choice questionaire! But I suppose you’re right, that is what most people expect from polls, so I’ve updated my original post with these options:

a) <20 hours
b) 20-40 hours
c) 41-80 hours
d) 81-160 hours
e) 161+ hours

:slight_smile:

I guess what saymoo was referring to … was that there is no forum poll. When you create a new posting you can choose to create a “poll”: Post a Poll (at the end of the form).

Jashan, thanks, I’ve made a real poll now. :wink:

Less than 20 :slight_smile: See my blog and click on 19 hour challenge :slight_smile:

Lament, your project is actually what got me curious. :slight_smile:

6 months and counting. Yeah I am slow…

I haven’t started on anything I think I’ll ever be proud to show off yet, but I think it will take me probably 20-80 hours.
I’ll be sure to clock myself when I start something big! :wink:

I feel you, but happy to say i did finish my demo game in roughly 7 months :stuck_out_tongue:

What kind of game?

Thanks everyone. The results have been quite eye-opening. :slight_smile:

Hehe, I can’t believe I missed this thread :slight_smile: The game has come along some way now … No I’m sitting on around 30ish hours I think.

Cool, what kind of game is it?

Being that my game was just GUI, squares, and a space ship model, based off of sky roads, took less then 20, including doing the tutorial by tornado twins to learn the basics. Of course, that’s of actual work, not counting sleep or anything.

I wouldn’t really say it’s a complete game, as it’s only a few levels and only takes a minute or two if you know what your doing to beat it. It was also based entirely off of an old dos game called sky roads.

http://calibermengsk.com/games/unity/skyroad/Skyroad.html - if you wanted to see it.

I did add textures in the first level, but besides that it’s roughly the same as it was when I considered it “finished”.

I should also mention that I’ve been a programmer in various languages including javascript for over 10 years, so it was quite easy for me to pick up. Including sleep and doing other things, it was finished to the point it is today within 48 hours of finding out unity was both free, and on windows.

I’m fairly good at coming up with code quickly. It took a week for me to learn php and create my own forum from scratch. (user log in, password with md5 encryption, posting, editing, deleting, signature, profilepic, editing profile, activation email registering, etc) So, I would say it’s just a thing about me. I do actually wonder how quickly I could come up with something if I actually sat down and did it more then an hour or two at a time. :stuck_out_tongue: Maybe we should have a 24/48 hour competition. We used to do that at toolkitzone.com every once in a while, with a chat window open. Then again, I was in highschool at that time and could stay up for 24/48 hours without any problems…

Haha, you sound like the kind of guy I’d love to collaborate with.
I learned VB6 in ten days, produced a physics engine in it in like, three, and since then, pretty much every language I tried came easily to me.
Maybe we should collaborate some time.

EDIT: I just checked out your site; I liked the YouTube thing and the forums are well made.

Thanks, but I haven’t touched either the forum or the youtube clone in probably close to 5 years now. XD The video converter for the youtube clone doesn’t work on godaddy’s servers anymore, so it doesn’t actually work right. If I were to download the files and duplicate the database though, it’d work fine. (uses ffmpeg for video conversion)

I’m probably not the best for collaborating at the moment. I understand movement, gui (for the most part anyway), and the very basics of raycasting, so not really the best knowledge. Pretty much need to learn the rest still. I am working on it though.

I’m also quite busy with life at the moment. Looking for work and have a few things beside that going at the moment. (Trying to find some way to make any kind of money at the moment… darn economy.) So, at the moment, collaborating isn’t going to be so easy for me. T_T