How many Polys in a Unit plane object ?

Thinking of using Plane object to make some decals… for bullet holes etc…

but it looks like 100 quads/200 tri’s in a Unity Plane object… which seems excessive.
(or is this just in the scene view ?)

How many polys actually are there ?
I just want a quad.

try this:

http://www.unifycommunity.com/wiki/index.php?title=CreatePlane

awesome, thanks