Hi there, Im checking Unity - Manual: Optimizing the size of the built iOS Player and my data is
but Im using System.Xml and it goes to above 150Mb… so how many size does System.Xml add really, to see if it is worth to delete that part (I mean if the added size is > 80Mb maybe I will consider deleting those Xml usages) so that I can get under 100Mb with my 33 Mb of data…