How much RAM can i use on IOS

Hello,

My app is using 40 mo of RAM ( I looked the live bytes in the profile tool of xcode ) and i’m getting low memory crash on ipad and iphone, specially if i use Ressource.Load on gui textures during the game. Is 40mo two much for and Ipad?

Thank you

iPad 1 will become super unstable and might crash when you exceed 120 mb. If you stay under 90 MB you’re totally save for 256MB ram devices like ipad and ipod touch.

Thank you Eric,

I’ve found one mistake in my project, i was using Ressource.Load on texture and so check Read/write on each texture which double the size in ram. I now instantiate prefab with guiTexture.

ipad is super unstable on jailbroken phones when you go over 100mb.