How much RAM does textmesh use?

I’d like to use the text mesh to display text for many different languages (basically I want full support for arial rounded mt) but am worried about Android devices with limited memory, anyone know how much memory textmesh is liable to use up?

The TextMesh itself would use a trivial amount. Assuming you use a dynamic font, then the texture size would depend on the size of the font and how many characters are visible; probably not more than 1024x1024 (using 8 bits per pixel).