How navigate characters in top down 2d game?

Hi all,

What’s currently the preferred method for navigation and pathfinding in a top down 2d game?

I’d like to build a touch to move mobile rpg but writing an A* algorithm might be a bit above me at the moment :slight_smile:

Any pointers would be appreciated.

Thanks,
Dave

First version could just use a simple “walk directly towards and snag/slide sideways on physics colliders” approach.

Until your dungeon / level gets tight enough that will work quite nicely.

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