Hi,
So I want to start my project the “good” way. Just trying to avoid to fall in a lot of troubles.
I have a question that I just can’t answer after some month of research on the internet. Hope someone here had the same problem.
Here a quick overview of my project. I want to make a procedurally generated action-RPG. What I mean is that all the dungeons or the wild lands that the player will evolve in will be randomly generated every time he enter them. There will be 5 dungeons to complete and a hub for the player and the NPCs.
My question is:
- How many scenes do I need ? I mean, I probably could have only 1 scene that will be just reloaded every time the player change level. But I’m not sure that will be the best practice in the long run. What advice or solution can you give me on this subject ?
I hope you understand, and sorry for my bad english.
Thanks in advance.
Kind regards,
Lionel