This is my first project that I’m not going to use the editor in, so I won’t be attatching a script to every single NPC that I’ve thrown in using the editor, instead I’m going to be using Handlers(Managers) I’ve gotten A lot of it down, to targetting, attacking, GUI, movement, Stats, Health, Mana, Skills, Interfaces, Sounds… but I’m having trouble with NPCs
What’s the best way to go about doing this, considering I’m not using the editor at all, strictly code. I’m not asking for a hand-out, just an explanation on how to go about this efficiently, I have a current system but it only works for one npc, then all of them are dead because I don’t have them stored separately.
How should I do this, GameObject array… Scratches head Halp.