How should I go about animating my 2D platformer?

Hello everyone! This is my first time using Unity, as well as my first time creating a game. I also have never animated anything before. I was wondering if I could get some advice as to how I should go about animating/creating my visuals and animations for my 2D platformer. That includes backgrounds, objects, enemies, player character, obviously making the enemies and player move and attack, etc. I know there are animating programs to use, I just wanted to know what the best way to go about animating a 2D platformer is, as I have no experience in this regard. If that implies using animation programs I’d like to know what the best and most cost-efficient programs for this are.

Unity recently acquired an asset called Anima2D (https://assetstore.unity.com/packages/essentials/unity-anima2d-79840) and is now available for free on the asset store. For your characters, it is very helpful when it comes to animation. Like anything it will take some practice before you feel comfortable with it. I don’t believe it works well for animated backgrounds though.

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Thanks, added to my assets

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There is an overwhelming amount of concise information here.

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You might also enjoy my article on 2D Animation Methods in Unity.

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