How slow motion everything except animation

I am a beginner at Unity, but am an intermediate programmer. I understand that timescale = … will create a slow motion effect, but it seems to slow down the animation too. Is it possible to slow down everything except the animation.

Example: When hit power up it slow mos, then powerup text animation plays, then return to normal speed.


In your animations, you can divide all of the animation speeds by timescale so that the animation will consistently run at the same real-world speed.