Hello every one
I have game object as parent and this object have a lots of particle systems and other things like particle system but some difference with it.
I want to stop all of them but don’t know how can I do that?
I need to play/pause/stop them!!
thanks in advance
Sorry I find the answer but not 100% correct.
var parE : ParticleEmitter[];
function Update () {
parE[0].emit = false;
parE[1].emit = false;
parE[2].emit = false;
parE[3].emit = false;
particleEmitter.ClearParticles();
}