I’m sure most of us use social media apps like Facebook, Instagram, Twitter, and so on. The big question is How is video streaming handled? (compared to the unsupported Unity MovieTextures approach).
Unity iOS doesn’t allow us to use MovieTextures. And by any chance, how would you reckon we can integrate video streaming into the Unity UI system?
The idea I have right now is making native plugins for the platforms I want to support. Plugins that will use the hardware encoder/decoder to decode video files and send frames to Unity. Kinda like Everyplay. I’d like to hear your ideas.