Hi, I’m new with Unity and game development in general. Could some one help me get my head around with my main problem in Unity? The basic game concept is - a map where entities collide/destroy each other.
- How and is it possible to feed every load time WebGL game with different data (entity count, positions etc) from for example a remote JSON API? It’s more like a simulation.
Keywords that would help me search about this and links to tutorials are appreciated.
Thank you very much!