I have a GameObject which is a cube and on the cube it has a texture on it.
Ment for as a background, what I want to do now is accesing the GameObject (cube) then accesing the Shader (it’s on Bumped Specular) and then I want to acces the Shininess to tweak in script which can gives my background a cool effect during my game.
BTW: Sorry for my bad English, if you didn’t understand what I said ask me for explanation.
Thanks in advance.