How to access a file in Resources folder to send it to an FTP on Android?

2021.3.21f1

Hi,

I’m having issues when I send a file to an FTP with that file in the Resources folder when I’m on Android, it’s working fine on PC.

I tried to make a PreprocessBuildWithReport to have the file being moved when building but it does not change the issue, it can’t find the file on android.

The file is a index.php and I’m running out of ideas, is there a way to get the proper local path folder of that file or is it something just not possible ?

The logs says its looking there on android : /storage/emulated/0/Android/data/companyandprojectname/files/index.php and it’s not finding it.

Here the preprocess build script :

#if UNITY_EDITOR

using UnityEditor.Build;
using UnityEditor;
using System.IO;
using UnityEditor.Build.Reporting;

public class PreProcessBuild : IPreprocessBuildWithReport
{
	public int callbackOrder { get { return 0; } }
	
	public void OnPreprocessBuild(BuildReport buildReport)
	{
		// Do the preprocessing here
		string[] fileEntries = Directory.GetFiles("Assets/Resources/index.php");
		
		Directory.CreateDirectory("Assets/StreamingAssets/");
		
		using (StreamWriter sw = new StreamWriter("Assets/StreamingAssets/index.php", false))
		{
           
			foreach (string filename in fileEntries) 
			{
				sw.WriteLine(Path.GetFileNameWithoutExtension(filename));
			}
           
		}
	}
}

#endif

And the part where I try to upload the file to the ftp :

#if UNITY_ANDROID
string  path = "jar:file://" + Application.dataPath + "!/assets/index.php";
WWW wwwfile = new WWW(path);
while (!wwwfile.isDone) { }
string indexLocalPath = string.Format("{0}/{1}", Application.persistentDataPath, "index.php");
Debug.Log("INDEX FILE PATH IS :"+ indexLocalPath);
  

string indexFilePath = wemoid + "/" + "index.php";
  
byte[] bytes = File.ReadAllBytes(indexLocalPath);

client.UploadBytes(bytes, indexFilePath);
#endif

Thanks.