in javascript i could do:
GameObject go2nd ;
go2nd = GameObject.Find( “2ndlaunch” ) ;
Component co = go2nd.GetComponent( “thescript”) ;
co.showme() ;
but in c# i get the error
“component does not contain a definition for showme()”
in my c# script i have:
public class thescript : MonoBehaviour {
…
public void showme( )
{
active = true ;
}
…}
( not sure if the public is needed actually )
Patricia.
Try declaring co as type thescript, instead of Component.
Thanks so much! it works beautifully.
I’m starting to like c# ( only 1 day i’ve been practicing it! )
Since i switched to c# for most of my scripts i have less variations between the in editor and release mode of my game. Definitely worth the switch.
Patricia.
Thanks so much! it works beautifully.
I’m starting to like c# ( only 1 day i’ve been practicing it! )
Since i switched to c# for most of my scripts i have less variations between the in editor and release mode of my game. Definitely worth the switch.
Patricia.
No problem!
I feel the same way about C#
Welcome to the C#-lovers club, drinks all around!
-Jeremy