How to access an object in an unrelated script?

Hello, I am new to Unity and am trying to make a game with portals.

I have an object with tag "Player" and am trying to change it’s transform properties to those of the portal but am getting the error GameObject does not contain definition for transform.

public class Portal : MonoBehaviour
{
    void Update()
    {
        if (Input.GetMouseButtonDown(1))
        {
            GameObject player = GameObject.Find("Player");
            player.transfrom.position = transfrom.position;
        }
    }
}