to disable a 3D objects renderer you can use
GameObject.renderer.enabled=false;
How do I access an object’s SpriteRenderer?
to disable a 3D objects renderer you can use
GameObject.renderer.enabled=false;
How do I access an object’s SpriteRenderer?
SpriteRenderer sr = gameObject.GetComponent();
SpriteRenderer mySpriteRenderer = gameObject.renderer as SpriteRenderer;