How to access animator parameter from script?

I’m able to set a parameter just fine by doing:

anim.SetBool(“isBackTransition”, true);

anim is a current instance of Animator object;

But how can I access the parameter current value?

I was hoping for something like this Convert.ToBoolean(anim.parameters[“isBackTransition”]);

any tips are welcome thanks

anim.GetBool(“isBackTransition”);

Remember to read the documentation: Unity - Scripting API: Animator