How to access .int variable?

What is the syntax for accessing .int variables in unityscript?

GameObject.Find(“theSCRIPTgameobject”).GetComponent(theSCRIPTcomponent).???;

If you are trying to locate a variable in another script you simple call the variable name. something like…

var thisInt : int = GameObject.Find(targetObject).GetComponent(targetScript).intVariableName;