How to access path like res/values-XX/strings.xml

Google Play wants to localized application. So this must be native for APK. I want to translate my game for all languages. File strings.xml has 70 words and i translated all of them. I created “Plugins/Android/res/values/strings.xml”, “…/values-en/strings.xml”, “…/values-fr/strings.xml”, “…/values-it/strings.xml” etc.

But Android devices don’t find this path. I think there is no path. I’m not sure. What is the problem? And How can i fix this problem ?

Exception:

Failed to find mounted volume for /storage/sdcard/Android/data/com.newexample.readxml/files/

My Code:

string PathRes = "Plugins/Android/res";
string PathLanguage = "values"; //It can be "values-en", "values-it", "values-fr" for system language. This isn't important.
string FileName = "strings.xml";

public string GetText (string val)
{
	val = val.Trim ().ToLower ().Replace (" ", "_");

	try {

		string pathXml = Application.persistentDataPath + "/" + PathRes + "/" + PathLanguage + "/" + FileName;

		var doc = new XmlDocument ();
		doc.Load (pathXml); //Problem is here. The device don't access it.
		
		XmlNode itemNode = doc.SelectSingleNode ("/resources/string[@name = '" + val + "']");
		
		if (itemNode != null) {
			
			return itemNode.InnerText;
		} else {
			
			return "";
		}

	} catch (System.Exception ex) {

		P ("Error!!! System using default language path.");
		return "";
	}
}

Note from Me : Sorry, I don’t know English very well.

you can’t access xml file directly, use TextAsset for that.

public TextAsset xmlFile; //Attach XML File here, or load it by Resources.Load
XMLDocument doc;

void Start(){
doc=new XMLDocument();
doc.LoadXml(xmlFile.text);
}