Hey guys,
I updated a project that was pre-Unity 2019 that has scripts that have “using UnityEngine.Timeline” using directive at the top of the script.
Now that I’ve upgraded to Unity 2019.2.6f1, the “Timeline” is now a separate package instead of built-in that you have to install via the Package Manager, so it doesn’t work. The using directive no longer works. So how can I tell my scripts to use the “Timeline” namespace again from the package manager in my code and get them to recognize “Timeline” variables and functions?
Thanks for any help.