i have instantiated a lot of clones (stars), which i have initiated each (on instatiation) with variables for an individual 'starnumber and a ‘starrandomnumber’, which are contained in a function called “initiate”, which is in the script (“Initiatestar”) which is attached to the clone. That works fine, but when i want to select a star with a raycast, i need to be able to access the individual star ID and random number, so i can use those to identift the star , and in another function. i can do the raycast, access the script, and the function, but not the variables in the function.
Im not sure if this is possible. i dont need to change their values, just read them. how do i do this?
i dont know if there is a better way to instantiate a clone with some associated variables that can be used to identify them individually. the way ive done it is:
instantiate the clone, (which has a script attached called initiate star),
call a function in the script, called initiate, into which i pass 2 variables previously created, to become 2 variables called starnumber, and starrandom number.
but i dont know how to access those to use to identify them individually.
any help please!!