My line renderer has a material assigned to it, that has a alpha component (particle additive).
I want to acess the alpha of the material, to change it at runtime.
This doens’t work :
I’m running Unity 5.6.1f1 and following a tutorial done in an earlier version of Unity, where the Line Renderer Inspector UI looks a bit different. I like the new changes, but I cannot find the place to change the opacity of my Color. I’m using Particles/Alpha Blended for a laser beam, and in the Line Renderer I can set a nice gradient, but there’s no slider for alpha as in the tutorial video. Where did it go?