How to Achieve Damage or Deformation on Car Collision With Some Objects

HI,

I have created a demo game where a car will be controlled by arrow keys. Further i want to achieve a result where if the car collide with any object on the way it will get damage completely. Have you any idea how to achieve the mesh damage system in unity 3d?

Please help, i am novice. :slight_smile:

Thanks
Niraj

you would swap out the material prop with your damaged car meshes