How to achieve the art style of GNOG?

I’m new to unity and have played around with it to try to achieve this specific art style but am unable to. Is this just using some flat shading shader? Or is there something I can do through the editor to achieve this.

Attached is a video of GNOG.

Just on principle I don’t watch videos that force you to watch an entire unskippable ad. Please find a decent mirror link.

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Flat colors, no lighting, lots of very clean meshes.

There’s nothing terribly advanced about GNOG’s art style from a technical stand point, it’s just very stylish.