How to achieve the sprint effect

I’m currently working on a FPS game.
Just want to know is there any way to make the camera shaking to imitate sprint effect?

Thanks for any help

You could simply animate the camera (either directly in Unity or in any modeling application, via an object that you parent the camera to) to get the sprint movement and then blend that animation depending on the velocity of the player. Not sure if it works with the ootb FPS controller, though. You might have to write your own (if you haven’t already).