How to achieve tis low resolution effect

Hi,

Please take a look at this:

, How I can achieve this look? What I mean is everything is created by relatively big pixel.

I’m pretty sure it’s not just pixel art due to previous experience but don’t know how they do it.

My best guess is render to texture but I can’t get it right.

Thanks.

It just looks like pixel art to me…
You just make it a lower resolution and/or double up on all the pixels, I think…

comment on that video from the dev

“Actually it’s VGA-ish resolution (320x180, just without 20 pixel strip to fit 16:9 better) and a fixed 256-color palette. It’s actually measurable. Using some more advanced stuff for details (still within the VGA-ish limits) is just a way to “get best out of both world” in some sense. In other words, it’s certainly possible to write a code that renders a perfect Butcher frame on an old VGA device. How fast it would do it and how you could “cheat” it (pre-bake lighting, simpler physics etc.) to make it actually playable, it’s a matter for another discussion. /SMK”

Thanks. So render to texture?

I don’t know, you should ask in the graphics sub forum, don’t know why this is in multiplayer…