How to activate camera feedback

Hi!

Is there a way to activate the camera video feedback from the front facing camera (like in the Vive Pro, Quest 2, etc.) via code? :slight_smile:
So, basically turn on the chaperone camera from within Unity?

Actually looking for the same thing. I’m using the Quest2.
I found this thread with a script but it only works for the left camera/eye.
https://gamedev.stackexchange.com/questions/169343/video-feedback-effect-with-recursive-rendertextures-in-unity-2018-3