How to add 3D object against a button?

I want the player to select the gameobject himself. Is there any way to store 3D object against a button so that when player click on the desired object from object panel it is placed on main screen

There is a few solutions that I can think of. If you just want to click an image of your object (good for inventory) then I would suggest rendering an image of your object from your desired view and putting the image on the button. However, if you want the mouse to click on a physical object, then there is a method to check if what the mouse is hovering over and you script it so that when you click, if it is currently hovering over that object, then place it on the main screen. Hope this helped! :slight_smile: