Have a gameobject that has many levels of children and I need to add specific components to the children only, not the parents. I know how to do this by hand, but it takes a long time on larger gameobjects. I know how to add components to a gameobject in code, but the problem is, I don’t know how to save that gameobject as a new, updated prefab.
Any suggestions on how to save an updated prefab? (possibly with keeping the original prefab untouched)
Any and all help is greatly appreciated. Thank you.