How to add a Kinematic Rigidbody to a cube?


I was told that I need to add a Kinematic Rigidbody to an object in order to achieve a certain OnTriggerEnter event. Can anybody tell me how to add a “Kinematic Rigidbody” to a cube in my scene? Thank you so much for your time!

You add a Rigidbody, then you click ‘Is Kinematic’ in the rigidbody component box on the hierarchy object, in the Inspector.

To add a component to an object, click the object in hierarchy then select Add Component button located in the Inspector.