I am able to create a new StringTableEntry but I can’t save the value of the text, I tried with
var table = LocalizationSettings.StringDatabase.GetTable("MyTable",LocalizationSettings.SelectedLocale);
table.AddEntry(key,message);
the entry is created, but the text isn’t saved
maybe i am getting the wrong localized data table?
i am using Unity 2019.4.28f1 on ArchLinux
Localization 1.0.0-pre.9