How to add a timer to say wait for 5 s from now if bools are true?

Hi, I am trying to add an animation to my player if he stays still for 10 seconds. But I have no Idea how to do it… my initial idea was this: (picture)188171-image-2021-11-01-220628.png
With IsPlayerMoving() in Update, but this happens whenever the player stops i need to add something lik “If bool !playerIsMovingOnX and !playerIsMovingOnY for 10 seconds”{invoke(“StartWawing”);. Spent the whole day trying to figure this out on my own but sadly wasnt able to. I am really new to coding so I dont know a lot.

EDIT: added code in picture

Code not tested

float stillStartTime = -1;
bool isWaving;

void IsPlayerMoving()
{
    bool playerIsMovingOnX = myRigidBody.velocity.x > Mathf.Epsilon;
    bool playerIsMovingOnY = myRigidBody.velocity.y > Mathf.Epsilon;

    // Player is moving, reset the "timer"
    if(playerIsMovingOnX || playerIsMovingOnyY)
    {
        stillStartTime = -1;
        isWaving = false;
    }
    else
    {
        // Player has stopped moving, start the timer by saving the time it's started being unmoving
        if(stillStartTime < 0)
        {
            stillStartTime = Time.time;
        }
        // If timer has not been reset (i.e reset to -1), check how long it stayed unmoving
        // If it's more than 10 seconds and the object is not already waving, set the trigger
        else if(Time.time > stillStartTime + 10 && !isWaving)
        {
            isWaving = true;
            myAnimator.SetTrigger("isWaving");
        }
    }
}

Next time, please, provide your code as text.