How to add audio or image into scene from client side code

Hi,
To access function from client side we use
u.getUnity().SendMessage(“object”,“method”,“parameter”).
Same way how can I add audio or image into scene or on some object with this client side code?
Thanks,
Vidhyut

Client side code will not work in Unity. However, if you do a search in google for LUA and Unity. You will find a LUA parser which will let you work with client side code.

can’t this u.getUnity() object help to access gameObject?

I believe the OP was referring to communicating with Unity web player from the browser.

OP: Best bet is to pass the URL to the image or audio file and handle loading them from inside the Unity web player.

But how to do that on client side? I can do the required stuff easily when am coding in mono developer ide of unity, there I can use gameobject easily.
what I want to do is all using “u” object, all from client side.